I thought I wouldn’t find a better place to ask… 🙂
1) When I deploy for the very first time, the game has no audio or only some audio is broadcasted. For example… when i get into a vehicle and drive-fly, there’s no engine…then all the sound comes together and the game goes on normally. It only lasts the very first 20 seconds as soon as I deploy for the first time then it just goes normal. I was curious to find out if this is happening to any of you too. Does it?
2) I have assumed that a higher tickrate for the server (yours is on 60hz) is good for gameplay and supposed that all the times I’m getting headshotted after emptying entire bullets on the target it is because my hits are not being registered by the engine. As far as I could understand, the tickrate must go on par with the framerate and connection. With the modern connections, I hardly ever ping over 60ms (in AAPG I’ve seen people from Qatar play on UK servers pinging 150ms it’s stunning…) so I concluded that connection is not the problem for those warning lights on the right side of the screen.
After solving the issue of Bf4 starting only in X86 (now it works in X64) I could finally change the video settings but no matter what I set, the icons stay there. My new resolution cuts a bit the borders of the screen (i.e. I can’t see the position in a vehicle but only the names of the passengers and I can’t see the ammo count, only the first digit so a 1 may be a 10 or a 1 bullet only remaining, lol) but increased the refresh rate to 50hz. The problem here is that whatever i set, the tests performed by BF4 still say 58fps. That is 2fps less than 60 and I was wondering if there’s a workaround or a suggested setting for me (I have an AMD radeon 6700 with up to date drivers, 8gb ram and I7 2600 3.4ghz. Currently all LOW looks as ok as all MED as far as those warning icons are concerned). I guess if I don’t understand how this works and how to find out how it works I can never find a good setting so I thought about asking you.
3) The most amazing thing that happens in BF4 is with the VOIP-TS3.
Sometimes the VOIP just doesn’t activate when TS3 is working in background… some other times, the whole audio disappears and I’m forced to restart BF4. I think VOIP and TS3 conflict somehow but when they BOTH work… I can hear you guys from the TV and my cousin (Chouser82, a complete n00b lol) on TS in the headset. How is this possible? Naturally… when I am with the headset I can barely hear the sounds from the TV… actually the only sound that comes through the TV is the VOIP. BF4 *and* the TS are coming from the headset. I have no idea how this happens and how to fix it so, yet again, I’m asking for your help. This is something I’m really cracking my skull to find out how to solve. The realtek audio drivers are up to date as well. Does anything like this happen to any of you? Know of a possible workaround or solution?
4) Am I correct with the fact that the middle mouse button CANNOT be configured in game? I tried to assign the reload and Q functions but when I press it, the keybind doesn’t appear in its slot. Naturally, the middle mouse works with everything else (the browser scrolling for example). If any of you has configured the MMB press for a function, what is your function? What do you use it for?
5) I have a MS sidewinder joystick I use to fly. Am I correct with the fact that the point of view (look around with the head) MUST be configured in conjunction with another button? The panning of the view doesn’t work otherwise… this button must be pressed or I can’t turn my head in the cockpit. Unfortunately when I do so, the joystick controls do not work. In other words, if I am banking with the jet and I turn the head to look for the enemy jet, my jet starts to go straight and I can’t pull the bank harder until my head goes back to look forward. This is very strange… it’s like the joystick is disconnected only when i turn the head. Am I missing something?
6) Does any of you know if the Big Bang Theory is correct? 🙂